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Lineage
shared
/
ru.hytalemodding.lineage.shared.command
/
PlayerCommandProtocol
/
encodeResponse
encode
Response
fun
encodeResponse
(
playerId
:
UUID
,
message
:
String
,
issuedAtMillis
:
Long
=
System.currentTimeMillis()
,
ttlMillis
:
Long
=
DEFAULT_TTL_MILLIS
,
nonceB64
:
String
=
nextNonceB64()
)
:
ByteArray